FARKLE.rocks
FARKLE.ROCKS / AT THE TABLE

Farkle scoring chart.

A quick reference for your next game night. Print this page or save it as a PDF using your browser’s print dialog. These values match Farkle.rocks house rules.

Farkle.rocks scoring — combinations from one roll
DicePoints
Single 1100
Single 550
Three 1s1,000
Three 2s / 3s / 4s / 5s / 6s200 / 300 / 400 / 500 / 600
Four of a kind1,000
Five of a kind2,000
Six of a kind3,000
Straight (1–6)1,500
Three pairs1,500
Four of a kind + a different pair1,500
Two triplets2,500

Download the one-page scoring sheet (PDF)

Count one roll at a time

For example, 1, 5, 2, 3, 4, 6 contains a full straight worth 1,500. Do not also add the single 1 and 5. A selected 1 and 5 by themselves are worth 150.

Opening and hot dice

Bank at least 500 points in one turn to enter. After entry, any positive turn score may be banked. Scoring all six dice lets you roll all six again, or bank if eligible.

Keep your game consistent

Agree on house rules before playing. Combinations must come from one roll, and every selected die must score. A Farkle loses only the unbanked points from the current turn.